![]() +Adjusted brightness on some environment sprites +Fixed Beauty Salon error after using Lightning Sword +Fixed not being able to plant flowers that you have in inventory +Added all Personal Goals (25 Pages Total) Thanks so much for your support and I'm super excited for version 1.0 to launch on August 4th!!! I'll be monitoring the discussion page, discord, and my email for any bug reports. I decided to push out some of these features before 1.0 so to avoid launch day bugs. I hope you are all just as excited as I am for August 4th! I prefer to push out these smaller updates leading up to the launch so that players and I can catch all of the bugs before launch day. Hey all! We now have 3 Days until version 1.0!!! There were so many hurdles along the way, but we conquered them TOGETHER! Without you, Littlewood wouldn't be what it is today.īecause of your bug reports and awesome suggestions over the past year, Littlewood has truly turned into a relaxing, fun, and addicting game. I want to say a big THANK YOU to the entire Littlewood community for supporting this project on Steam Early Access. +Fixed unlocking incorrect Special Moments bug ![]() +Added outfit/hairstyle names in Beauty Salon dresser menu +Fixed Gilded Bug Net Statue when near Catacomb Tree +Fixed Gilded Fishing Statue bug when out at sea +Fixed random fish when getting a rare fish +Fixed random bugs when getting a rare bug +Fixed Wedding Fairy skipping wedding bug +Stumps no longer take an extra hit outside of town +Added "Invisible Cloak" (New Tool found at the Edge of Solemn) +Added "Time Warper" (New Tool found at the Edge of Solemn) +Added "Fight By Your Side" (New Special Moment) +Added "Fashion Rivals" (New Special Moment) +Added "Making Friends" (New Special Moment) +Added "Arpeggio's Grand Entrance" (New Special Moment) +Added "Can We Pet Him" (New Special Moment) +Added "A Poem For Bubsy" (New Special Moment) +Added "A Dueling Partner" (New Special Moment) +Added "Paving Your Own Path" (New Special Moment) +Added "Introducing Tarott Monster" (New Special Moment) +Fixed unable to move right/left in townsfolk house +Changed Gilded Tarott Monster statue's effect +You can now gain Deluca Presents from winning in Tarott Monster +Reimported all music tracks to updated versions +Added "Return of the Fishfolk" (New Town Event) +Added "Rare Item Merchant!" (New Town Event) +Added "The Mining Guild!" (New Town Event) +Added "The Lightning Mages!" (New Town Event) +Added "Meteorite Storm!" (New Town Event) I really appreciate everyone's kind words and suggestions so far! The 1.0 launch went really well overall and I am super excited that the community has grown so much. This number has been changed so many times over the course of the game, and I hope these new numbers strike a new balance.įeedback is super important to me and I want to make sure that Littlewood is the best possible game it can be. Now when you hit an upgrade milestone, you'll have a nice little bonus chance to get items like River Crystals, Shiny Shells, Acorns, Dragon Fossils, etc.Ĭhange #2: I adjusted the quantities of bricks and planks needed for upgrading. +Reduce the rare item bottleneck that occurs later in the game I did a lot of thinking about this, and without redoing entire game systems, I decided to make these tweaks which aim to lessen the monotony of the mid game and to add excitement when upgrading structures.Ĭhange #1: "Gain a Deluca Coin" was boring and not very exciting. ![]() +Fixed Tilled Soil remaining when lowering elevationĪside from the usual bug fixing, I got a lot of feedback after the 1.0 launch about how grind-heavy the mid game can be. +Fixed travelers not spawning in marketplace when placed on bridge/pier tiles +Fixed jumping into buildings when on bridge/pier tiles +Fixed Dark being in the water at the Grand Library +Fixed invisible cloak bug after leaving Build Mode +Fixed spell paintings giving you dirt upon destroying them ![]() +Fixed upside down bug with Dark Tree root attack +Fixed rain sound persisting after a Special Moment plays +Toned down Gilded Axe and Gilded Pickaxe chance to trigger a tiny bit lol +Dalton's General Shop refreshes every day +Changed "Gain a Deluca Coin" to "Gain 3 Rare Items" when upgrading structures +Lowered structure upgrade costs a bit to reduce mid game grind (Bricks and Planks) +You now get 3 Grassy Earth instead of 1 when mining a Grassy Earth Deposit +You now get 3 Dirt instead of 1 when mining a Dirt Deposit +Returning an adopted pet will refund your spent Dewdrops (9000 each) ![]() +Tarott Monster Victory has a 25% chance to award 60 Duelist Badges instead of 30. +DOUBLED THE AMOUNT OF TOWNSFOLK DIALOGUE (Random blurps) +Items won from Casino now counts towards "Collect X Item" in Personal Goals +Gobby Merchant is now 3x more likely to show up +Changed spawn rates of Gobby/Traveler/Merchant to 60%/25%/15% +Hovering over objects in Build Mode will tell you their name ![]()
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